Tianchi LiuAudio Designer  丨Game Designer丨ABSTRACTIST

Exploring immersive audio and interactive systems, linking real and virtual experiences.

Core Disciplines

Systemic Design

Architecting robust game loops and interconnected mechanics that foster emergent player agency and systemic depth.

Audio Landscapes

Crafting reactive, interactive soundscapes that breathe with the game world using technical middleware and spatial logic.

Engine Integration

Bridging the gap between artistic vision and engine reality through precise implementation in Unity and C# scripting.

Samples

Wanderer of Spaces
Audio Design CUBASE / REAPER / UNITY

Wanderer of Spaces

Virtual Music Odyssey
PROJECT DESIGN / MUSIC PRODUCTION Cubase / UE5

Virtual Music Odyssey

Melodic Wanderer
SOUND DESIGN CUBASE / GODOT

Melodic Wanderer

CAN YOU CLARIFY
GAME MECHANICS / AUDIO DESIDNGE Cubase / Unity

CAN YOU CLARIFY

Profile

The Designer

Iam an immersive-focused game and audio designer with a cross-disciplinary background in music, interactive media, and real-time systems. I bridge artistic concepts with technical implementation, and apply AIGC tools for content generation, procedural audio, and interactive storytelling. I aim to create player-driven experiences that connect virtual and real-world perception.

EDUCATION

Sep 2024 – Nov 2025University of Birmingham
MA 丨 Music (Composition)
Sep 2020 – Jul 2024Xi’an Jiaotong-Liverpool University
BA 丨 Arts, Technology and Entertainment

Technical 

 CUBASE
Sound Design and Music Production
REAPER
Technical Sound Design and Workflow Automation.
UNITY 
C+Script, Gameplay systems and interactive audio integration.
WWISE
Interactive Audio, Spatialisation, and Profiling.

Contact

Phone: +8618351405363
Email: Jimox_L@126.com